Consumables need more details hunger/thirst restoration info
It seems there is no real way to tell if a consumable restores hunger/thirst (besides flavour text) nor the amount that it restores. This would really help because there are many consumables and I am not sure which to keep on me.
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04 Dec, '25
Pieter550Maybe it would be nice if it shows how much percent any consumable will restore your hunger or thirst,, so you can decide what food will be your favourite to produce on your farm., because now you don't have any clue how much a specific consumable will restore you hunger/thirst compared to other consumables When percentages are added, you will be able to pick your favourite.
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04 Dec, '25
Kit7ycaTThis would be really helpful, as I've noticed some what I had assumed was food only gave Thirst - ie -- Oranges give Thirst, not Food. -- unsure if this is a further bug or intended; or if certain foods give both and was just not noticeable.
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05 Dec, '25
MericCurrently, Synova does not stack either. Its the most efficient hydration I can find (a half circle) but each tin? takes a full inventory space while all other consumables stack.
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05 Dec, '25
TiffDaWolfI have issues telling apart the food items and the drink items apart because they are similarly shaped or have similar colors. I mean minus the water bottle vs chip bags. I could have swore I put drink type items in my inventory but turns out it was a meal in a bottle. Perhaps they need a recognizable shape/color or a food/drink tag label later on
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08 Dec, '25
BasklemJust to add to this - I think it would be very good to include something like this.. but in a way that you have to try the said food item to figure out it's effects. Basically, discover food, try food, you're then able to see from then on what benefits that food provides. (Thirst %, Hunger %, any buffs.. etcetc)